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4. Tweaking output
This chapter discusses how to modify output. LilyPond is extremely configurable; virtually every fragment of output may be changed.
4.1 Tweaking basics | ||
4.2 The Internals Reference manual | ||
4.3 Appearance of objects | ||
4.4 Placement of objects | ||
4.5 Collisions of objects | ||
4.6 Further tweaking |
[ << Fundamentele concepten ] | [Top][Contents][Index][ ? ] | [ Templates >> ] | ||
[ < Scores and parts ] | [ Up : Top ] | [ Tweaking basics > ] |